The new constructor overload RenameNodeDialog(ui::QmlEngine& qml_engine, const std::vector<std::string>& other_names, const std::string& current_name, bool is_unique_name_required); also needs to be updated to accept a NodeId parameter to initialize the new node_id_ member.
The const NodeId node_id_; member is declared, but it's not being initialized by any of the constructors shown in the diff. This will result in a compilation error. All constructors for RenameNodeDialog should take a NodeId parameter to initialize this member, or if it's optional, it should be made non-const and have a default/invalid state.
The constructor RenameNodeDialog(ui::QmlEngine& qml_engine, const std::vector<std::string>& other_names, const std::string& current_name); needs to be updated to accept a NodeId parameter to initialize the new node_id_ member.
Ensure this include (txmempool.h) is necessary for the changes in this diff. Currently, no usage is visible in the provided diff.
See comment for Line 35 regarding potential redundancy between name and properties.label.
For glm::vec3 initial value, glm::vec3(0.0f, 0.0f, 0.0f) or glm::vec3{0.0f, 0.0f, 0.0f} could be slightly more explicit than glm::vec3(0.0f).
Consider removing the commented-out forward declarations (struct ImNodesEditorContext;) if they are genuinely not needed, to reduce clutter.
See comment for Line 35 regarding potential redundancy between name and properties.label.
See comment for Line 35 regarding potential redundancy between name and properties.label.
The _buffer has a fixed size of 256 characters. This might be a limitation for very long text inputs. Consider if a dynamic buffer (std::string) or a configurable size is warranted.
See comment for Line 35 regarding potential redundancy between name and properties.label.